Fight Your Friends New Card Premiere - 07/12/2019 - Dorothy Gale

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Dorothy Gale!

Character: Dorothy Gale

Series: The Wicked West

Creator: Tom Hutchinson

Illustrator: Nei Ruffino

Rating: Teen

Webpage: 

BigDogInc.com


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 07/05/2019 - Zombie Folly

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Zombie Folly!

Character: Zombie Folly

Series: Carnaval de la Lune

Creator: Andrew M. King

Illustrator: Travis Starling

Webpage: 

www.FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/28/2019 - Moon Girl

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Moon Girl!

Character: Moon Girl

Series: Moon Girl

Creators: Omar Morales

Illustrator: Renae De Liz

Webpage: 

theforcemedia.com


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/21/2019 - Brojay

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Brojay!

Character: Brojay

Series: Carnaval de la Lune

Creators: Matthew Reynolds

Illustrator: J.T. Molloy

Webpage: 

www.FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/14/2019 - The Baron

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: The Baron!

Character: The Baron

Series: Cigarettes and Carrot Juice

Creators: Ash Maczko

Illustrator: Ashley Witter

Webpage: 

www.cigarettesandcarrotjuice.com


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/07/2019 - O.G. Wildbeard

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: O.G. Wildbeard!

Character: O.G. Wildbeard

Series: Carnaval de la Lune

Creators: Mark George

Illustrator: Ashley Witter

Webpage: 

FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 05/31/2019 - ElySong

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: ElySong!

Character: ElySong

Series: Carnaval de la Lune

Creators: Nicole Alger

Illustrator: J.T. Molloy

Webpage: 

FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

The Glory of Leaving It Undone

Written by O'Brian Gunn

Is it ok to stop without finishing?

The Glory of Leaving It Undone

I don’t like loose ends. That’s one reason I like to review finished narratives over at Don’t Wake Me ‘Til It’s Done. Another reason is that I like to see characters and stories reach their full potential, which doesn’t always happen when a series has its legs cut out from under it before the final THE END. That said, there is the occasional satisfaction and sense of peace to be found in an incomplete narrative. Let’s marinate on this idea together, shall we?

It’s Better Than Going Downhill

Your social media feed has probably been set aflame by reactions to a certain popular show involving an iron throne, dragons, and a one-handed kingslayer. Think of what public opinion would be like had that show ended one or two seasons ago. Sure, there would have been a massive gnashing of teeth and angry reactions, much like there is now, but it would have been a different catalyst for the same reaction.

Sometimes, a series builds itself to such great heights that it’s hard to consistently sustain that upward mobility. There could be a behind-the-scenes shake-up that sees the departure of certain actors, writers, or directors, or there may be network politics at play. Either way, future seasons could become a drastic (and widely lambasted) departure from what audiences are used to. But that can’t happen if the series abruptly ends even when it’s doing everything right.

A Shift in Medium

Say that you’re enjoying a TV show when it’s canceled right when the last season ends on a cliffhanger (I’m lookin’ at you Angel). While this feels like a sword through the stomach, there’s a chance the series could be revived by a different medium. Both Buffy and Angel continue on in comic book form, and the same applies to Serenity.

Demons, puppets, and talking dogs from Angel: Smile Time (2008) #2.

The great thing about such medium shifts is that it allows both the creators and the fans to experience the story’s world in a new way. For all the advances we have in technology, some feats are easier to accomplish on the page rather than on the screen.

There’s also the matter of money. Some shows are simply too expensive to keep going long enough for the narrative to wrap up, putting them on the chopping block. It’s often less expensive to switch the show to a different medium, such as a book, graphic novel/comic book, or a combination of both. I’d even love to see a story finished via video game. That may be a barrier for fans who don’t have the console the game is on, but it would still make for an interesting idea. With that Thrones show ending with a season of feature film-length episodes, it could set a precedent for reviving once-canceled/unfinished shows and giving them a proper wrap up without drawing things out too much.

The Story Won’t End in Tears...The Bad Kind

Touching back on behind-the-scenes shake-ups, what if a show you once loved doesn’t just jump the shark, but throws in a coupl'a backflips and twisting somersaults along the way? The show, book series, comic book series, or what have you ends alright, but it ends in tears of anger and regret. In this day and age, no matter how great something is, we have a tendency to focus more on what was done wrong or poorly. Sometimes, we even like to pretend that later, less-than-stellar seasons don’t exist, much like I do with True Blood.

It Can Come Back

Sometimes, the scope of a creator’s vision outpaces the technology available at that time. Rather than try to make do with lackluster visuals or look into shifting mediums, the creator may decide to leave the story unfinished...but not forgotten.

A screenshot from Beyond Good & Evil (2003)

Known as “development hell,” some projects are left in limbo due to a lack of production funds. Video game sequels like Beyond Good and Evil 2, Shenmue III, and Team Fortress 2 took years upon years before seeing the light of day. Just looking at the difference in visuals between the original Beyond Good and Evil and the upcoming sequel shows that an extensive wait isn’t always a bad thing.

I don’t like seeing food or stories go to waste. A lot of passion, time, and hard work usually go into both. That said, sometimes, it’s a pleasure to admire a dish and imagine how divine it will taste rather than consume it and potentially be disappointed. But, on the other hand--

A screenshot from the upcoming Beyond Good & Evil 2…

Fight Your Friends New Card Premiere - 05/24/2019 - Muriel

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Muriel!

Character: Muriel

Series: Angelarium

Creators: Peter Mohrbacher

Illustrator: Peter Mohrbacher

Webpage: Angelarium.net

Rating: Teen


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 05/16/2019 - The Collector

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: The Collector!

Character: The Collector

Series: Carnaval de la Lune

Creators: Alex Fisher

Illustrator: Allen Geneta

Webpage: 

FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class -  Rogue

Primary Class - Rogue

Primary Type -  Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class -  Warrior

Primary Class - Warrior

Primary Type -  Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class -  Witch

Primary Class - Witch

Primary Type -  Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Therapy Between the Lines - Comics and the Mental State

Written by O'Brian Gunn

A few panels from All-Star Superman (2006) #10 - by Grant Morrison & Frank Quitely.

Sketches in Trauma: Restructuring the Mind Through Comics Creation

Mental health issues and trauma have started to become part of public discussion, something we can talk about openly both in real life and online without fear (mostly) of being seen as irreparably broken, shattered, hollowed out, or cast aside. Taking this one step further, comics and graphic novels have started to include characters and narratives that touch on trauma and mental health, which has done wonders for starting a discussion and helping readers and creators alike come to grips with facets of their own lives that have been impacted by trauma and mental health issues. Reading such narratives is one thing, but to create them from deeply personal experience, and do so in a way that’s wholly authentic, and share them with others is an act of courage. And it can be quite therapeutic, too.

Examples of the Graphic Memoir.

The Graphic Memoir

David Small’s Stitches, Tom Hart’s Rosalie Lightning, Miriam Katin’s We Are on Our Own, and Shigeru Mizuki’s Onward Towards Our Noble Deaths. These are a few examples of graphic memoirs, personal stories brave creators were willing to share with both friends and strangers alike. In Stitches, Small recounts the loss of a vocal cord and how his radiologist father gave him cancer. Hart shares his experience of losing his young daughter, and Katin revisits her escape from the Nazi invasion of Budapest after she and her mother faked their deaths. Rather than keep these mental turmoils to themselves in private, the creators instead chose to not only root them up, but do so through a public forum.

Batman is ready to listen.

Graphic Medicine

Comics artist, physician and writer, Dr. Ian Williams is the creator of Graphic Medicine, a movement that explores utilizing sequential art to revisit trauma with the intent of allowing creators to reframe troubling experiences. While one can visit a therapist to verbally discuss and attempt to make sense of sources of mental anguish, using words may not have the same effect or catharsis as using images and a narrative structure. So, in a way, comic book artists and writers able to see their words woven into images can provide themselves with a source of therapy.

Digging a bit deeper into this concept, narrative therapy is focused on the stories surrounding a mental health issue. Such stories are constructed from cultural, familial and social influences. Narrative therapy acts as a catalyst to externalize something that’s been internalized. Over time, a person can have difficulty differentiating him or herself from trauma/mental illness or a mental health issue. While an individual may identify as being anxious or depressed, narrative therapy is a way to separate the Self from the Experience. Creating comics is a way to unpack the mental suitcase, which can help people realize they’ve been “carrying around another’s luggage” by mistake, claiming it as their own.

Which Came First?

Her smile seems genuine…

It’s common for creative individuals to be perceived as emotionally and psychologically sensitive, the old “tortured artist” trope, which can make creative types particularly vulnerable to mental illness and trauma. That said, you also have to consider that those with mental illness are often attracted to art and literature. Art therapy is a common treatment for those with mental illness. So, which came first: Art, or mental illness?

Either way, there’s no denying the emotional and psychological power of art. Even if you aren’t going through or trying to suss out a recent or deep-rooted tragedy, you can use art to plunge deeper into your current state of mind. Humans are multifaceted beings. As such, individual emotions can become twisted and chained together in a miasma that can only be properly (or improperly) sorted out by sitting with whatever we’re feeling and drawing, writing, inking or painting it out. That way, we have a more intimate overstanding of the roots that lead to the present fruit, as well as the psychological nutrients that allowed that fruit to thrive in the first place. Sometimes, a shallow comprehension just won’t do with us creative types; we’re skin-divers.

There’s no longer a heavy stigma on going to therapy or vocalizing your need or desire for therapy. Whether they realize it or not, comic artists and writers, professional and otherwise, can have a therapy session every time they sit down to create. Rather than write/create what you know, it seems as though it’s more productive to write/create what you feel.

Fight Your Friends New Card Premiere - 05/10/2019 - Oliver Slit

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Oliver Slit!

Character: Oliver Slit

Series: Oliver Slit

Creators: Latique Curry & Derk Harron

Illustrator: Latique Curry

Webpage: TheArtOfLatiqueCurry.BigCartel.com

Rating: Mature


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.