80+ Photos From San Diego Comic Con 2019 (Super 7 + Peanuts, SideShow, Mondo Mecha)

Written by Neil Greenaway

San Diego Comic Con celebrated it’s 50th anniversary this July, and Nerd Team 30 was on hand (along with 135,000 other people) to see the show. Most of the photos we took this year were showcasing the amazing lineup of statues and toys headed for store shelves in 2020, though there is one amazing cosplay and an obligatory celebrity sighting at the very end. (click on the photos to enlarge)


AMC DeadQuarters & the Super 7 x Peanuts Pop-Up Shop

From the convention center, looking out at San Diego.

Walking through the Gaslamp can be intense when the crowds get thick.

AMC had a Fear The Walking Dead DeadQuarters experience.

The crowd outside of the DeadQuarters watch the people who were able to get in.

An errant Walker contemplates the crowd outside his fence.

Outside the AMC DeadQuarters.

A map of the DeadQuarters experience.

Outside the AMC DeadQuarters.

Donating a food item at the AMC DeadQuarters earned you a special token at SDCC 2019.

Good Grief! a Super 7 x Peanuts pop-up shop!

Walking by a day early, we got to see them painting a Charlie Brown stripe on the building…

…and making fast progress.

The line for the pop-up shop was longer than the building itself when I got in it.

An hour later, I could see the front door.

The Super 7 x Peanuts pop-up shop store front.

The line was only getting longer as I left.

Inside the Super 7 x Peanuts pop-up shop at SDCC 2019.

Success! Charlie Brown action figure and puzzle acquired!


Mondo Mecha

Batman Mondo Mecha figure.

Mondo Mecha at SDCC 2019!

Captain America Mondo Mecha figure.


Hasbro

A new Omega Supreme Transformer!

Omega Supreme in both forms at SDCC 2019!

Omega Supreme as a rocket and launch pad.


SideShow

Batgirl

Iron Man Mark VII

Endgame Captain America

Hawkman

Magneto (front)

Magneto (side)

Spider-Man & Mary Jane (prototype)

Spider-Man (Miles Morales)

Endgame Thanos

Green Lantern

Scarecrow (front)

Scarecrow (side)

Scarecrow (close up)

The Infinity Gauntlets.

BOOM! The Infinity Gauntlets.

Transformers figures.

The Joker (animated)

Harley Quinn (animated)

Endgame Iron Man

Presiding over the Court of the Dead… (this guy is taller than me!)

Kier (warbringer)

Demithyle (Exalted Reaper General)

Cleopsis (Eater of the Dead)

Gallevarbe (Eyes of the Queen)

Batman 1989 and Batmobile

Underworld Muses (Flesh, Bone, & Spirit)

Jurassic Park Triceratops

Transformers Blitzwing figure

Nazgul

Lobo

Predator Dog

Batman

The Joker (Arkham Origins)

Azog the Defiler

Astro Boy (Blitzway figure)

Alien - Big Chap

Catwoman

Batman (Justice League)

Triss Merigold of Meribor

Peace / Necron 99

Daenerys of Targaryen, Mother of Dragons

Daenerys of Targaryen, Mother of Dragons (close up)

Dejah Thoris

Bruce Lee

The Boy (Hunters: Day After WWIII)

Dr. BB (Hunters: Day After WWIII)

ZV Berbakat Test Type 0 (Hunters: Day After WWIII)

Tinkerbell

Alice with the Cheshire Cat

Grace (Soulfire)

The Nun (Conjuring)

Hellboy (with accessories)

Pennywise (with accessories)

Venom (side)

Venom (front)


The Best Cosplay I Saw & Dante Hicks

The Horns! The Dress! The Unicorn! SO GOOD!

Brian O'Halloran! What a cool guy!

Fight Your Friends New Card Premiere - 08/09/2019 - Wayno

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Wayno!

Character: Wayno

Series: Carnaval de la Lune

Creator: Ash Maczko

Illustrator: Jeffrey Moy

Rating: Teen

Webpage: 

fightyourfriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 08/02/2019 - Absco Cache

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Absco Cache!

Character: Absco Cache

Series: Carnaval de la Lune

Creator: Kenneth Drake-Sargent

Illustrator: Shawn Coss

Rating: Teen

Webpage: 

fightyourfriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 07/12/2019 - Dorothy Gale

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Dorothy Gale!

Character: Dorothy Gale

Series: The Wicked West

Creator: Tom Hutchinson

Illustrator: Nei Ruffino

Rating: Teen

Webpage: 

BigDogInc.com


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 07/05/2019 - Zombie Folly

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Zombie Folly!

Character: Zombie Folly

Series: Carnaval de la Lune

Creator: Andrew M. King

Illustrator: Travis Starling

Webpage: 

www.FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/28/2019 - Moon Girl

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Moon Girl!

Character: Moon Girl

Series: Moon Girl

Creators: Omar Morales

Illustrator: Renae De Liz

Webpage: 

theforcemedia.com


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/21/2019 - Brojay

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Brojay!

Character: Brojay

Series: Carnaval de la Lune

Creators: Matthew Reynolds

Illustrator: J.T. Molloy

Webpage: 

www.FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/14/2019 - The Baron

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: The Baron!

Character: The Baron

Series: Cigarettes and Carrot Juice

Creators: Ash Maczko

Illustrator: Ashley Witter

Webpage: 

www.cigarettesandcarrotjuice.com


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 06/07/2019 - O.G. Wildbeard

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: O.G. Wildbeard!

Character: O.G. Wildbeard

Series: Carnaval de la Lune

Creators: Mark George

Illustrator: Ashley Witter

Webpage: 

FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 05/31/2019 - ElySong

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: ElySong!

Character: ElySong

Series: Carnaval de la Lune

Creators: Nicole Alger

Illustrator: J.T. Molloy

Webpage: 

FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

The Glory of Leaving It Undone

Written by O'Brian Gunn

Is it ok to stop without finishing?

The Glory of Leaving It Undone

I don’t like loose ends. That’s one reason I like to review finished narratives over at Don’t Wake Me ‘Til It’s Done. Another reason is that I like to see characters and stories reach their full potential, which doesn’t always happen when a series has its legs cut out from under it before the final THE END. That said, there is the occasional satisfaction and sense of peace to be found in an incomplete narrative. Let’s marinate on this idea together, shall we?

It’s Better Than Going Downhill

Your social media feed has probably been set aflame by reactions to a certain popular show involving an iron throne, dragons, and a one-handed kingslayer. Think of what public opinion would be like had that show ended one or two seasons ago. Sure, there would have been a massive gnashing of teeth and angry reactions, much like there is now, but it would have been a different catalyst for the same reaction.

Sometimes, a series builds itself to such great heights that it’s hard to consistently sustain that upward mobility. There could be a behind-the-scenes shake-up that sees the departure of certain actors, writers, or directors, or there may be network politics at play. Either way, future seasons could become a drastic (and widely lambasted) departure from what audiences are used to. But that can’t happen if the series abruptly ends even when it’s doing everything right.

A Shift in Medium

Say that you’re enjoying a TV show when it’s canceled right when the last season ends on a cliffhanger (I’m lookin’ at you Angel). While this feels like a sword through the stomach, there’s a chance the series could be revived by a different medium. Both Buffy and Angel continue on in comic book form, and the same applies to Serenity.

Demons, puppets, and talking dogs from Angel: Smile Time (2008) #2.

The great thing about such medium shifts is that it allows both the creators and the fans to experience the story’s world in a new way. For all the advances we have in technology, some feats are easier to accomplish on the page rather than on the screen.

There’s also the matter of money. Some shows are simply too expensive to keep going long enough for the narrative to wrap up, putting them on the chopping block. It’s often less expensive to switch the show to a different medium, such as a book, graphic novel/comic book, or a combination of both. I’d even love to see a story finished via video game. That may be a barrier for fans who don’t have the console the game is on, but it would still make for an interesting idea. With that Thrones show ending with a season of feature film-length episodes, it could set a precedent for reviving once-canceled/unfinished shows and giving them a proper wrap up without drawing things out too much.

The Story Won’t End in Tears...The Bad Kind

Touching back on behind-the-scenes shake-ups, what if a show you once loved doesn’t just jump the shark, but throws in a coupl'a backflips and twisting somersaults along the way? The show, book series, comic book series, or what have you ends alright, but it ends in tears of anger and regret. In this day and age, no matter how great something is, we have a tendency to focus more on what was done wrong or poorly. Sometimes, we even like to pretend that later, less-than-stellar seasons don’t exist, much like I do with True Blood.

It Can Come Back

Sometimes, the scope of a creator’s vision outpaces the technology available at that time. Rather than try to make do with lackluster visuals or look into shifting mediums, the creator may decide to leave the story unfinished...but not forgotten.

A screenshot from Beyond Good & Evil (2003)

Known as “development hell,” some projects are left in limbo due to a lack of production funds. Video game sequels like Beyond Good and Evil 2, Shenmue III, and Team Fortress 2 took years upon years before seeing the light of day. Just looking at the difference in visuals between the original Beyond Good and Evil and the upcoming sequel shows that an extensive wait isn’t always a bad thing.

I don’t like seeing food or stories go to waste. A lot of passion, time, and hard work usually go into both. That said, sometimes, it’s a pleasure to admire a dish and imagine how divine it will taste rather than consume it and potentially be disappointed. But, on the other hand--

A screenshot from the upcoming Beyond Good & Evil 2…

Fight Your Friends New Card Premiere - 05/24/2019 - Muriel

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Muriel!

Character: Muriel

Series: Angelarium

Creators: Peter Mohrbacher

Illustrator: Peter Mohrbacher

Webpage: Angelarium.net

Rating: Teen


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 05/16/2019 - The Collector

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: The Collector!

Character: The Collector

Series: Carnaval de la Lune

Creators: Alex Fisher

Illustrator: Allen Geneta

Webpage: 

FightYourFriends.net


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Therapy Between the Lines - Comics and the Mental State

Written by O'Brian Gunn

A few panels from All-Star Superman (2006) #10 - by Grant Morrison & Frank Quitely.

Sketches in Trauma: Restructuring the Mind Through Comics Creation

Mental health issues and trauma have started to become part of public discussion, something we can talk about openly both in real life and online without fear (mostly) of being seen as irreparably broken, shattered, hollowed out, or cast aside. Taking this one step further, comics and graphic novels have started to include characters and narratives that touch on trauma and mental health, which has done wonders for starting a discussion and helping readers and creators alike come to grips with facets of their own lives that have been impacted by trauma and mental health issues. Reading such narratives is one thing, but to create them from deeply personal experience, and do so in a way that’s wholly authentic, and share them with others is an act of courage. And it can be quite therapeutic, too.

Examples of the Graphic Memoir.

The Graphic Memoir

David Small’s Stitches, Tom Hart’s Rosalie Lightning, Miriam Katin’s We Are on Our Own, and Shigeru Mizuki’s Onward Towards Our Noble Deaths. These are a few examples of graphic memoirs, personal stories brave creators were willing to share with both friends and strangers alike. In Stitches, Small recounts the loss of a vocal cord and how his radiologist father gave him cancer. Hart shares his experience of losing his young daughter, and Katin revisits her escape from the Nazi invasion of Budapest after she and her mother faked their deaths. Rather than keep these mental turmoils to themselves in private, the creators instead chose to not only root them up, but do so through a public forum.

Batman is ready to listen.

Graphic Medicine

Comics artist, physician and writer, Dr. Ian Williams is the creator of Graphic Medicine, a movement that explores utilizing sequential art to revisit trauma with the intent of allowing creators to reframe troubling experiences. While one can visit a therapist to verbally discuss and attempt to make sense of sources of mental anguish, using words may not have the same effect or catharsis as using images and a narrative structure. So, in a way, comic book artists and writers able to see their words woven into images can provide themselves with a source of therapy.

Digging a bit deeper into this concept, narrative therapy is focused on the stories surrounding a mental health issue. Such stories are constructed from cultural, familial and social influences. Narrative therapy acts as a catalyst to externalize something that’s been internalized. Over time, a person can have difficulty differentiating him or herself from trauma/mental illness or a mental health issue. While an individual may identify as being anxious or depressed, narrative therapy is a way to separate the Self from the Experience. Creating comics is a way to unpack the mental suitcase, which can help people realize they’ve been “carrying around another’s luggage” by mistake, claiming it as their own.

Which Came First?

Her smile seems genuine…

It’s common for creative individuals to be perceived as emotionally and psychologically sensitive, the old “tortured artist” trope, which can make creative types particularly vulnerable to mental illness and trauma. That said, you also have to consider that those with mental illness are often attracted to art and literature. Art therapy is a common treatment for those with mental illness. So, which came first: Art, or mental illness?

Either way, there’s no denying the emotional and psychological power of art. Even if you aren’t going through or trying to suss out a recent or deep-rooted tragedy, you can use art to plunge deeper into your current state of mind. Humans are multifaceted beings. As such, individual emotions can become twisted and chained together in a miasma that can only be properly (or improperly) sorted out by sitting with whatever we’re feeling and drawing, writing, inking or painting it out. That way, we have a more intimate overstanding of the roots that lead to the present fruit, as well as the psychological nutrients that allowed that fruit to thrive in the first place. Sometimes, a shallow comprehension just won’t do with us creative types; we’re skin-divers.

There’s no longer a heavy stigma on going to therapy or vocalizing your need or desire for therapy. Whether they realize it or not, comic artists and writers, professional and otherwise, can have a therapy session every time they sit down to create. Rather than write/create what you know, it seems as though it’s more productive to write/create what you feel.

Fight Your Friends New Card Premiere - 05/10/2019 - Oliver Slit

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Oliver Slit!

Character: Oliver Slit

Series: Oliver Slit

Creators: Latique Curry & Derk Harron

Illustrator: Latique Curry

Webpage: TheArtOfLatiqueCurry.BigCartel.com

Rating: Mature


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 05/03/2019 - Colonel Cobb

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Colonel Cobb!

Character: Colonel Cobb

Series: The Avengables

Creator: Emmalee Pearson

Illustrator: Jeremiah Zeier

Webpage: www.TheAvengables.com

Rating: Teen


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

The All-New, All-Indie Cinematic Universe

Written by O'Brian Gunn

Avengers: Endgame puts a cap on more than a decade of Marvel cinematic stories.

With Avengers: Endgame finally unleashing its cinematic might on the world and bringing a conclusion to phase three the MCU, now’s the perfect time to reflect on what was and what could be. Rather than focus on the MCU or the DCEU, let’s ponder the possibilities of a smaller, independent comic book universe.

While I’m in seven unique flavors of love with the MCU (and leaning more into the DCEU with their last few movies), I have to admit that I’m feeling...not quite burnt out, but wondering “what else ya got?” We’re in a golden age of TV, and comic book properties have never been more popular, both on and off the screen. That’s both a blessing and a curse; a blessing because we get to see major and crowd-favorite superheroes brought to life off the panels of a comic book, but a curse because there’s levels of monotony and “playing it safe” to nearly every comic book property.

Watching Marvel’s Legion can be a mind-expanding experience.

I can’t even keep up with the number of shows based on comic books currently available on different platforms. I usually check out previews for them, maybe even sample a few episodes. To me, most of them usually have the same formulaic feel to them, albeit with the occasional slight remix. That’s why Noah Hawley’s Legion has long been one of my favorite comic book-based shows, and one of the few I make an attempt to keep up with.

If it premieres on HBO, everyone will watch The Watchmen.

Based on Marvel’s Legion/David Haller, the show focuses on David and his struggles with his mental health and reining his powerful psychic abilities under control, all while making sense of the source of his schizophrenia. One thing I adore and appreciate most about the show is how frakkin’ experimental, bizarre and innovative it is. It’s not afraid to leap outside the normal narrative box and take a deep dive into what it would be like to be a telepath.

With HBO bringing the beloved Watchmen to the small screen (and looking more and more intriguing with every preview I see), now’s the perfect time for a cinematic universe based on a smaller, lesser-known comic book property. One of the great things about this is the fact that this indie cinematic universe doesn’t have to focus on superheroes per se. Or if it does, maybe a different type of superhero (physically or mentally disabled superheroes) or an approach to superheroes that audiences aren’t used to seeing (focusing on sidekicks or retired superheroes).

Indie comics aren’t intended to please the masses like DC, Marvel and other major publishers/film studios. By concentrating less on satisfying everyone (and the revenue that comes with it), indie creators can focus on telling the stories they want to tell, stories they want to read, stories that explore a popular narrative in a unique way. For instance, David Yarovesky & James Gunn are adding a horror twist to the superhero origin story with the upcoming Brightburn film. Imagine a cinematic universe similar to the Alien franchise where superpowered beings could be turned into zombies or possessed by demons and became threats to the world and the very people they once protected. The movies could explore the initial contagion/possession, how the heroes cope with friends becoming enemies, how the villains are also impacted by the possession/contagion and the origins or the possession/contagion, and how to contain or resolve the possession/contagion. I’m more than ready for the super-horror genre.

If Brightburn can bring the scares, we may see a new wave of super-horror films.

How many times have Hollywood executives gutted creativity or pumped the brakes on a creator’s ideas for a movie in development? What would the MCU look like today if Joss Whedon had been able to freestyle rather than have little choice but to stick to the Marvel’s curated list of dance moves and beats? While there’s no airtight guarantee this won’t happen with an indie cinematic universe, it’s fair to say there’s less of a chance of this occurring. With less interference and fewer cooks in the kitchen, there’s a better chance of getting the diversity we crave in stories, POV and characters (especially characters).

Something else to think about with an indie cinematic universe is how such movies will be marketed and advertised. Movie trailers (often) give too much of the plot away. Indie creators can implement creative marketing strategies that still serve to build hype and get the word out, but do so in a way that doesn’t spoil the movie-going experience or give audiences a false impression of the overall tone of the movie. Even if indie creators have a sizeable marketing budget, they may still have the freedom to try something new, and the knowledge necessary to pull it off.

There are rumblings of lesser-known comic books being made into TV shows and movies. For instance, Valiant Comics’ Bloodshot is supposed to debut on the silver screen in 2020. Hopefully, this is the beginning of a trend, one that ushers in a breath of fresh air that tests the boundaries of creativity and shows that creation is the original and one of the most powerful superpowers.

Bloodshot from Valiant Comics is slated to make his big-screen debut in 2020, launching a new Valiant Cinematic Universe. (art by Arturo Lozzi)

Fight Your Friends New Card Premiere - 04/26/2019 - Starling

Fight Your Friends is a new card-battling game from Cold War Inc. which was recently fully funded on Kickstarter (raising almost twice their original goal). The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember that if you would like to pre-order the game, you can still do that on the Kickstarter page!

This week’s premiere is: Starling!

Character: Starling

Series: Carnaval de laLune

Creator: Travis Starling

Illustrator: Travis Starling

Webpage: FightYourFriends.net

Rating: Everyone


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 04/12/2019 - Father Kael Donavon

Fight Your Friends is a new card-battling game from Cold War Inc. which has a campaign running on Kickstarter right now. The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember to check out the Kickstarter and back this awesome new game!

This week’s premiere is: Father Kael Donavon!

Character: Father Kael Donavon

Series: Mercy Sparx

Creator: Josh Blaylock

Illustrator: Matt Merhoff

Webpage: DevilsDue.net

Rating: Mature


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


Society.png

The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


Tribe.png

The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

_


Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards

Fight Your Friends New Card Premiere - 04/06/2019 - Sapphire Spectre

Fight Your Friends is a new card-battling game from Cold War Inc. which has a campaign running on Kickstarter right now. The greatest creators in indie-comics bring together the greatest characters of indie-comics for the biggest (and greatest) showdown in card-fighting history!

Nerd Team 30 - through a collaboration with Cold War - will be showcasing the premiere of a new card every week leading up to the release of the game. Be sure to check back each Friday to see the newest card! And remember to check out the Kickstarter and back this awesome new game!

This week’s premiere is: Sapphire Spectre!

Character: Sapphire Spectre

Series: Sapphire Spectre

Creator: J.T. Molloy

Illustrator: J.T. Molloy

Webpage: www.JamesTMolloy.com

Rating: Teen


Fight Your Friends is a card-battling game brought to you by Cold War Inc.

All you need is 10 cards, 10 minutes, and 1 friend.


Build A Crew

Using 30 Gold, build a crew of exactly 10 fighters (Friends) and rumble with your buddies to see whose crew is the ultimate Fight Your Friends champion!

Match Crews

Each match contains four rounds. Round One pits one of your Friends against one of your opponent's Friends. In each round that follows, you and your opponent both add an additional Friend to the fight until it all ends in Round 4 with a knock-down, drag-out four-on-four slug-fest!

The Winning Crew

At the end of all four rounds, add up the Gold value of your winning Friends. The crew with the most Gold wins the match!


The Orders

All Friends are split up into three Orders, each with different strengths and weaknesses.

Network.png

The Network

The Network is an Order of brilliant Friends who favor technology and subterfuge to get an edge on their opponents. With no discernable chain of command, it’s difficult to determine the size and reach of The Network but it is believed to be far bigger than the other Orders, with anonymous membership in the thousands.


Primary Class - Rogue

Primary Class - Rogue

Primary Type - Enhanced

Primary Type - Enhanced


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The Society

Wealthy, cunning, and well organized, The Society is arguably the most dominant of the Orders. Their membership includes everything from world leaders and mega-corporations to underground splinter organisations, all working together to build what they believe is the ultimate utopian society.


Primary Class - Warrior

Primary Class - Warrior

Primary Type - Natural

Primary Type - Natural


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The Tribe

The Tribe is the oldest, though smallest, of the Orders. However, what they lack in numbers they make up for in power. The Tribe is made up of the ancient bloodlines of gods and monsters, and the beings that honor them.

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Primary Class - Witch

Primary Class - Witch

Primary Type - Supernatural

Primary Type - Supernatural


About the Friends

Every Friend has a Friendship Bonus. When a Friend enters a fight while another Friend is active, their Friendship Bonus is triggered giving them enhanced abilities and ratings. This bonus also carries over to future Friends played during this round.


Previously Revealed Cards